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Nba 2k11 mod announcers glitch12/14/2023 ![]() ![]() In Jalen Rose's words: "my back hurts from watching him carrying those dudes". LeBron James was facing the champion team Golden State Warriors by himself in 2018. Well let me explain this once and for all as I watched both players in their prime. I prefer the human robots will dominate the planet later we like it or not so I'm not in a hurry to get there. LBJ plays for fun most of the time and to make his teammates better. ![]() In this case, MJ will come out as a "better" player because he hated to win and he could literally kill someone for the sake of winning. I would compare their personalities and winning mentalities instead 'cause that's something doesn't get affected in 5000 years. ![]() Secondly yes, you can compare stats (a monkey could do that easily by looking at the numbers). You CANNOT COMPARE MJ and LBJ! But ya'll bored so that's what you do all day. They played in different eras in a league with different trends and very different opposing players. Firstly, you have to be a moron to even start comparing these two! Of course 90% of the people are.morons. People keep comparing apples with oranges comparing LeBron James with Michael Jordan or viceversa. ~ 90s dornas with ads from that era (this I intend to improve to get a real historical feel) ~ an NBA ON TNT presentation and scoreboard ~ real coaches names with real height, cyberfaces and experience years ~ some players' names were tweaked so it matches the game's list and the arena announcers can tell it some players can't be matched with the 2K list so I chose to use the "Money" nickname for at least it sounds like a made basket when they score (if you don't like it, you can change these things in the game by editing the player's bio) ~ a completely new portrait system for the player's in-game photos with circle action photos ~ historical accurate skills and tendencies for each player based on a formula that is using real stats from NBA players career (it calculates career average ratings per 36 minutes from the data sheet on ) ~ complete roster (14-15 players) and historical accurate lineups for each team my own global textures for 2K11 that include progressive sweat, skinnier/realistic legs, simple retro accessories etc.~ realistic gameplay based on my own formula that gives realistic scores/percentages a new retro TNT Sports presentation and scoreboard with the addition of my logo for the 1992-93 NBA Season DLC historically accurate courtside dornas and reserves chairs, stanchions, banners, floors and jerseys with hex edited colors for each team used in 1992-93 real coaches names (two per team) with real height, cyberfaces and experience years some players' names were tweaked to match the NBA 2K11 name list so the arena announcers can pronounce them those who weren't on the 2K list in 2010 when the original game was launched will be called by the number on their jersey a completely new portrait system for the player's in-game photos with round action photos advanced textures for player faces created specially for NBA 2K11 or in many cases taken from NBA 2K14 and applied to 2K11 faces that make players in this mod look crispy clean and more realistic than any other video game on the market in 2020 thanks to the genius in rendering of 2K11 that is so difficult to match by more recent "modern" games complete roster (14-15 players) and an accurate lineup plus correct situational (starters and bench players) for each team historic players for 3 teams (Bobcats, Grizzlies, Raptors) that weren't in the NBA at that time but can't be deleted from the game so.they got real players who were injured or away from the NBA during 19 players with accurate bio (position, height, age, college, draft pick), appearance (eyes color, muscle & body type), skills and tendencies (including touches, isolation, post up, spot up etc.) based on a template and several formulas I use now that take into account real stats from NBA players career (it calculates career average ratings per 36 minutes from the data sheet on ) a realistic gameplay based on my own formula that gives realistic scores, percentages and correct movement of players on the court that emulates the real NBA pace ![]()
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